XRAPH/Work/AR demo
C# · since 2019

Flutter Unity ARKit

A working ARKit scene driven by Unity inside a Flutter app. Written mostly as a reply to the same question turning up in the widget’s issue tracker every week.

Language
C#
Category
AR demo
Since
2019
Stars
235
01

Anatomy

2 modules
01

Scene

A working ARKit scene driven by Unity inside a Flutter app.

02

Bridge

The same messaging path as the widget, under a live tracking session.

02

Why it exists

Design notes

#What it is

A complete working ARKit scene, driven by Unity, running inside a Flutter app on top of Flutter Unity Widget.

It exists because the same integration question kept arriving in the widget's issue tracker: how do you get ARKit's camera and tracking working when Unity is hosted inside a platform view rather than owning the whole screen? Answering that in a comment thread never worked. One complete repository people could clone and run did.

It picked up 235 stars of its own, which suggests the question was considerably more common than the issue tracker showed. Writing one good example and linking it turned out to be the highest-leverage support move available.

03

Signals

GitHub
Stars
235
Language
C#
Since
2019
Adopters
00

Shipping something on Flutter Unity ARKit? Nobody is listed here yet. Tell me what you built and you will be the first.

Get listed
04

Where it sits

Fields · papers